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Post by Mio on Jun 3, 2014 19:36:18 GMT
Well I suppose it had to happen sometime, might as well happen now.
So what are your favorite and least favorite episodes of the series and why? Discuss favorites and least favorites if you like.
My favorite episode of the series is actually Sisterhooves Social. I enjoyed Sweetie Belle and Rarity's dynamic and characters and thought it was just a very pleasant episode in general.
One of my least favorites is actually Lesson Zero, mostly for the stupid ending and Twilight. I actually don't think it's the worst episode of the show, not even close really, but I do honestly hate it.
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Post by Mio on Jun 3, 2014 17:44:06 GMT
True enough. I guess a good metric (I think) would be if such a game is as tougher then say, the card game that's currently out.
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Post by Mio on Jun 3, 2014 3:28:27 GMT
I really wouldn't be that difficult to keep track of if you just put it explicitly on their character.
That being said it probably is getting too detailed for game meant to be played by kids, and would be difficult to balance. I still want the individual characters to feel unique gameplay wise, but that will probably need to be accomplished through simpler means.
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Post by Mio on Jun 3, 2014 2:57:53 GMT
Why I had talked abilities I imagined them to be unique to each character rather then race. Though I've been having other thoughts on that as well.
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Post by Mio on Jun 3, 2014 0:45:09 GMT
I imagined that they would each have unique abilities. Not sure exactly who would get what though.
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Post by Mio on Jun 2, 2014 23:10:04 GMT
I would imagine so. Each player would have different "circle of friends" and thus would have different mix things that they can do.
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Post by Mio on Jun 2, 2014 13:58:00 GMT
That would be cool, though I wonder how complex the system of actions and such would need to be to balance that. I guess that would depend on how characters work.
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Post by Mio on Jun 1, 2014 21:27:35 GMT
I personally like the two phase set up for two reasons.
One, it allows the game to have an obvious "end point" with out needing to come up with a system of points or something similar. You just complete the scenario and your done.
And two, it allows for more replayability in that every game might have you dealing with a completely new scenario, with different objectives, actions, and some cases a completely different tone.
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Post by Mio on Jun 1, 2014 21:09:21 GMT
I think that such a game might benefit from a two phase kind of set up similar to Betryal at House on the Hill. In the first phase the players just kind of explore Ponyville, gather items, make friends (in the context of this game it's essentially building your party), until certain conditions are meet and they trigger the games second phase in which the players receive an event or scenario that they and their assembled friends must work together to resolve. The events can reflect the kind of stuff that would happen in the show, from silly slice of life events like assembling an exhibit for the Clown's Day fair, or more adventurey/mystery kind of things like banishing the Pony of Shadows who is haunting the town or something.
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Post by Mio on Jun 1, 2014 19:47:27 GMT
As it stands I think it's possible to have several games now. That's true. There are a lot of games that you could make from the FiM. Though I actually have an idea forming in my head about how to do a kind of board game that would make sense in FiM. The basic idea is that each player has a character that arrives in Ponyville. As their characters move about Ponyville (varies locations function as "spaces") they have a chance to meet varies characters in the show (possibly determined by dice roles or cards) and befriend them, allowing the players to take control of them and have more actions they can take. That's the most basic idea. There are other things that can be done with it, but that's the gist of something that I think makes sense for a FiM board game that isn't just plain ripping the mechanics of another game. The gameloft game is largely a farming-type deal. I was referring mainly to the emphasis on gathering resources to put towards overcoming obstacles, with a possible element of using the points accumulated in gameplay to buy powerups or whatever. Yeah, that sounds like it would make for a decent base for a boardgame in the style of Agricola or Settlers of Catan.
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Post by Mio on Jun 1, 2014 19:07:57 GMT
@ JT your embedded sig is awesome. @ Mio Would you use the mane six or others? I'm just trying to get some ideas together. Again, I think that would depend on what kind of game you would want to make, and also how close would you want to make it to the show. For a game that is more directly referencing events of the show I think it would make snese to include the Mane Six as characters to choose from. If it's a more original event, then I think it would make sense to use other characters or even make original characters, or even to not have "characters" at all (at least in the specific sense).
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Post by Mio on Jun 1, 2014 18:49:45 GMT
How much do you think the concept of friendship should figure into it? Depends on what kind of game you want to play and other parts of the theme. You can certainly have an epic Fantasy kind of game, or just a game about running a bakery (trust me, people would still buy it). I don't really know enough about Tabletop gaming to say. I'd envision something something in structure to the Gameloft game, only with better balance. Like the characters' goal would be to reach the center of the board (Which could be randomized, Catan-style), with different obstacles along the way. How does the gameloft game actually play? To be quite honest I haven't played many board games either. Mostly due to lack of a regular group. Most of what I know if watching shows online like Wil Wheaton's Tabletop.
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Post by Mio on Jun 1, 2014 16:41:21 GMT
This thought really just came to me as I was binge watching Wil Wheaton's web show Tabletop. For the record I'm talking about making a pony version of Monopoly (which if it doesn't existing likely will soon) or Ticket to Ride (which should exist but won't), I'm talking about what an original pony game.
The thought kind of came to me when I realized that when it came to board games for younger audiences they were almost all competitive. All the cooperative boardgames were aimed at older audiences and tended to have a horror (Betryal at House on the End, any of the number of Cthulhu themed games) or had some similarly dark theme (Pandemic, Battlestar Galactica). It just seemed to me that FiM would be an ideal franchise to make a cooperative boardgame for a younger audience. That being said I don't know what it would look like or how it would play, it's more just a thought that I had.
You could still probably have a competitive boardgame based on FiM though. Could easily have a resource based game in the vein of Agricola (perhaps a Sweet Apple Acres or Sugarcube Corner themed game), or a building game like Alhambra. In fact I could see the later type of game with the theme of rebuilding the old Castle of the Royal Pony Sisters (you could also have a game about exploring it as well).
This is mostly just thoughts I had. If anyone else has any other thoughts on the subject I think it would make for interesting conversation about other territories the franchise could enter.
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Post by Mio on Jun 1, 2014 14:03:48 GMT
That's amazing, I can't believe I didn't see that. I'm actually trying to settle on a game to play since I beat A Link Between Worlds last week. I found out about Transistor from the makers of Bastion, a game I also need to play so I might get those two. Unless I decide on something somewhat more retro.
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Post by Mio on May 28, 2014 22:49:11 GMT
I read that as "she knows all about the current team", but not much about how they were formed, etc. Sort of like how a person might know the members and stats of their favorite sports team, but not know the history of how the team was founded. That's probably the case, though you still have expected her to pick up a few things. Either way it's not a big deal. It's one of those nitpicky things you point out to laugh at more then anything else, or at least I do.
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